Indie developer. Likes Japanese things, cats, combing my hair in the morning, game contests, the fact that 46% of traditional (=not casual) gamers are girls nowadays, shark plushies, cats, cosplay, shiny round objects, cats, and being alive. Currently on the way back into life after a long depression, and this time I've learned to take better care about myself.
I live and breathe game design and spend most of my time watching GDC talks, studying games, or making them. I also do some real programming work as an Embedded Linux engineer for a real company, but I try not to mix my professional and my private life so I won't tell you a lot about that.
I'm slowly piecing together* Daemon Detective: Tactics, a steampunk / cyberpunk tactics RPG that mixes equal parts Blade Runner aesthetics, Earthbound humor and Fire Emblem gameplay. Some time ago I made a little side project called Daemon Detective Gaiden as a little kickoff before I started on the real project... which ended up growing into a four-year massive undertaking, resulting in a 20-hour platforming adventure that released in January 2019. Hopefully I'll get the real Daemon Detective game done this century, but knowing my track record...
On Itchio, I mostly sell game assets. I've always found it hard to find quality resources for your games at an affordable price, which has forced me to dabble in pixel art, editing photos and textures, composing music with a variety of tools, record sound effects, and generate sound effects with waveform generators. Eventually, I've become self-sufficient at resources for my games. But why stop there? I want to use my powers for the benefit of all mankind! Thus I've started selling resources I've created here on Itchio, ranging from simple resource packs to game engines.
All resources bought from me can be used in commercial games, no questions asked. Credit is appreciated but optional unless stated otherwise. Game engines may require the free Standard version of Game Maker Studio, available at www.yoyogames.com, but sounds and graphics should be usable by anything with a load button, always made accessible in the most compatible format I can find.
* barely started making
Game Engines - Resource Packs - Games - Games with released source code -
Alternatively, everything from the collections can be found in a very jumbled fashion below! :D
Engines and source code for a variety of projects.