A downloadable asset pack for Windows

Buy Now$4.99 USD or more

A very simple NPC/menu example in GM:Studio format.

  • Event start/closure script puts the player in a non-controllable state and then reverts it, letting the player control menus and similar without the player spazzing out.
  • Message display objects can be fed an array of messages or a single message, letting you write complex exchanges on the fly in the room editor!
  • Generic NPC object, menu object and message object - pass strings and script around for virtually unlimited customization! Sort of commented examples to learn from!
  • Available as a standalone project (when you want to start from scratch) and as an extension (when you want to slap NPC functionality on an existing project)!
  • Menus can spawn other menus, and they automatically keep track of their hierarchy so that only the latest menu opened actually does stuff!

Purchase

Buy Now$4.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Source code (GameMaker:Studio Project) 27 kB
Source code (GameMaker:Studio Extension) 23 kB

Download demo

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Demo 2 MB
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License Agreement 22 kB

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Cave story!!!