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Yal's Basic Dungeon Crawler Engine

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Devlog

  • Small bug fix for GMS2 v2022.11
    February 06, 2023 by Yal
    Just a small bugfix to fix some compilation errors. It looks like buffer_get_surface had some arguments removed since the version I was using to export the source code 2 years ago. I've uploaded a new... Continue reading
  • Now with GMS 2.3 source files!
    August 18, 2020 by Yal
    1
    This is a relatively minor update, since I mostly used the built-in GM compatibility features to convert the project, but there were two breaking changes that needed manual attention. Surface handling... Continue reading
  • Minor bug fix for GMS2
    June 25, 2019 by Yal
    1
    Small bug fix after I got alerted to a problem with the source in GMS2 on twitter. In dungen_render_room (), the surface is now popped from the stack before it's freed, preventing potential issues wit... Continue reading
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