Minor bug fix for GMS2
Yal's Basic Dungeon Crawler Engine » Devlog
Small bug fix after I got alerted to a problem with the source in GMS2 on twitter. In dungen_render_room(), the surface is now popped from the stack before it's freed, preventing potential issues with memory leaks and/or stack overflow. This is a one-line change, and if you want to fix this bug in your project, you should edit that script like this:

The new 1.1 version of the source file only contains this change and should otherwise be the same as the original version.
Get Yal's Basic Dungeon Crawler Engine
Yal's Basic Dungeon Crawler Engine
Generates complex dungeons built using room-cell 'blueprints'. Format: GameMaker Studio.
| Status | Released |
| Category | Assets |
| Author | Yal |
| Tags | Dungeon Crawler, Procedural Generation |
More posts
- Small bug fix for GMS2 v2022.11Feb 06, 2023
- Now with GMS 2.3 source files!Aug 18, 2020
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