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Yal's SoulsVania Engine

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Devlog

  • Welp, deprecation false alarm
    February 14, 2023 by Yal
    3
    Turns out Yoyo listened to the feedback about people getting their workflows destroyed by deprecating that one debug function, making the version 4 source code I rushed out pointless! I've removed the... Continue reading
  • Source Code v.4: Upcoming deprecation of get_string.
    February 11, 2023 by Yal
    Today I learned that the Game Maker function get_string will soon be deprecated. Some of the editors use this to get input data, and that will break them. I've rolled out an emergency patch to replace... Continue reading
  • Source code GMS2.3 (v3): small bugfix
    August 16, 2021 by Yal
    2
    This is just a small update that upgrades the source code to GMS2.3, and fixes tsprintf causing compilation errors. Since the original GMS2.3 version was using a very old version, there's a lot of for... Continue reading
  • Now with GMS 2.3 source files!
    August 18, 2020 by Yal
    1
    The Game Maker megaupdate is upon us, and turns out there were some breaking changes, so I needed to adapt the sources for this. If you've got an existing project that broke in the update, this is wha... Continue reading
  • Skeletal animation data
    November 27, 2019 by Yal
    Super tiny update: added the skeletal animation source files, because I forgot them when doing the source file uploads yesterday. You don't strictly need them since all the data is defined in skelani_... Continue reading
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