Small bugfix for Game Maker 2023.8 release
Today the Game Maker 2023.8 release dropped. It includes some major changes to how asset IDs work, but it seems to only have broken one thing in this engine, luckily: things without a valid bodytype (e.g. the stage editor cursor when you preview basic terrain) would cause an invalid ID crash.
For new projects, I've uploaded a new version of the YYZ source which fixes this issue.
If you've got an existing project, edit bodytype_step_self to add a sprite_exists check in the BODYTYPE_SPRITE blocks like so:
I also fixed the typo in on-screen text that claims the Footpath editor uses X to paste new segments, it's actually C like everything else.
(Oh yeah, and I've switched over to major.minor.patch version numbering instead of the incremental single number, so the version number listed on the itch page matches the actual file you download - not sure why I went with that weird scheme before)
Files
Get MariaEngine 64 + Open World Edition
MariaEngine 64 + Open World Edition
Lowpoly 3D platformer toolkit for GameMaker:Studio, now with open world systems!
Status | Released |
Category | Assets |
Author | Yal |
Tags | Game engine, Low-poly, Open World |
More posts
- Small bugfix for Game Maker 2023.11 releaseDec 07, 2023
- Welp, deprecation false alarmFeb 14, 2023
- Source Code v.4: Upcoming deprecation of get_string.Feb 11, 2023
- Introducing MariaEngine64 Open World Edition!May 08, 2022
- Source code v2.3 version 3 (bugfix)Aug 16, 2021
- Performance update! (Demo / GMS 2.3 source)Oct 18, 2020
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