Source code v2.3 version 3 (bugfix)
MariaEngine 64 + Open World Edition » Devlog
This is just a small bugfix that does the following:
- Fix tsprintf having compilation errors (can't rewrite arguments from inside a script anymore)
- Make collision buffers 16x more sparse (increase the constant for collision buffer grid size 64-->256) to speed up loading a bit
- Optimize pilloid hitbox script a bit (angle step 30-->60, create inline array instead of using array_create) to speed up gameplay
- Draw "loading" during level transitions so you can tell why the screen is blank
Files
Source Code (GMS2.3) (version 3) 8.3 MB
Aug 16, 2021
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MariaEngine 64 + Open World Edition
Lowpoly 3D platformer toolkit for GameMaker:Studio, now with open world systems!
Status | Released |
Category | Assets |
Author | Yal |
Tags | Game engine, Low-poly, Open World |
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Comments
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Thanks for the updates!