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Ghostris

← Return to Ghostris

Devlog

  • 2020 Halloween Update!
    October 04, 2020 by Yal
    2
    Halloween 2020 is looming ahead, and the rotting leaves and dark nights got me in the mood to finally give this project the overhaul it deserved! The Ghostris 2020 update is a large overhaul that fixe... Continue reading
  • Tiny post-jam bugfix update
    December 05, 2019 by Yal
    Super tiny bugfix update. Since a complaint pretty much everyone playing this game in the jam had was that it's too hard to figure out what all the block types' quirks are, I've added a help screen to... Continue reading
  • Mid-Jam Bugfix Update #2
    December 01, 2019 by Yal
    Another mid-jam bugfix update / tweak! Fixed blocks performing autonomous actions during the line-clear animation, which could lead to blocks getting desynced and end up in other blocks or outside the... Continue reading
  • Mid-Jam Bugfix Update
    November 30, 2019 by Yal
    Small bugfix update that should make the game a bit less unfair! Feature: you can now press space to save a block for later. Using alt+enter to toggle fullscreen doesn't trigger the "press enter to p... Continue reading
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