Version 1.01: Last-second fixes before the deadline
Super Radio Blast 3D » Devlog
Had enough time to fix the most glaring flaws with the original upload before the deadline, so enjoy a slightly less broken version of the game! :D
- Boss now has louder music and proper boss healthbar so you can tell you're in a boss fight
- Boss now resists explosive damage so you can't kill him in three hits with the Heavy Annihilator
- Plasmagun and Heavy Annihilator ammo cost per shot increased
- Explosions now has a dithered pixel texture to get away from issues where they COMPLETELY cover up enemy sprites because of transparency being broken in 3D
- Most enemies now have multiple possible item drops and will drop coins sometimes instead of ammo (so you can get a trickle of health/morale back more consistently and have to ration out your shotgun ammo a bit more responsibly), for instance turtle footsoldiers now have a 50% chance to drop a box of bullets, a 25% chance to drop 1 coin and a 25% chance to drop 3 coins. Item boxes / world pickups are unchanged (and always has set loot)
- Fixed overlapping terrain on castle roof in boss level causing ugly flickering issues
Files
Super Radioblast 3D (FrenJam version v1.01) 19 MB
1 day ago
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Super Radio Blast 3D
Nuclear plumber with a gun
Status | Released |
Author | Yal |
Genre | Shooter |
Tags | Fast-Paced, FPS, FPS Platformer, Gore, Low-poly |
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