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Yal's Monster Collector Engine

Yal's Monster Collector Engine

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Devlog

  • Small bugfix: GMS2 ver.3
    July 19, 2024 by Yal
    3
    This is just a small bug fix. As usual, if you haven't started a project yet, make sure you get the latest version of the code. If you have started a project, here's how to port the fixes to your game... Continue reading
  • Bugfix: crash when using Unnerve after the 2022.11 runtime ID overhaul
    December 29, 2022 by Yal
    2
    So it just got to my attention that in the current version of Game Maker, the game crashes when you use Unnerve - this is due to an ancient typo, and a change in how IDs works that finally made it go... Continue reading
  • Source code GMS2.3 (fixed): small bugfix
    August 16, 2021 by Yal
    3
    This update is just a small bugfix with the following changes: Fixed "tsprintf" having compilation errors Tweaked BGM volumes to get better audio balancing... Continue reading
  • Source code v.2: minor bug fix
    June 06, 2020 by Yal
    1
    This is a small update to fix a bug in obj_tallgrass_32's draw event that leads to it always applying its special effect (making it look like the player is partially submerged in the grass, by drawing... Continue reading
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