Source code version 2: fixing a stupid tiny QoL issue


This is a super tiny update that just moves one line of code around. In obj_keyboardmenucontroller, the event_user(0) call is removed from the Create event and put at the end of the Room Start event instead. This eliminates the need for the controller to be after all menu button objects in the instance creation order - which means you can plop down as many buttons as you want without having to reorder things in the room.


If you've already started a project using the original version of this engine, you probably should also move that line of code to the indicated location in your project for a less buggy future :)

Files

Source code (GameMaker Studio 2 .YYZ) (version 2) 13 MB
Sep 25, 2023

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