<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Epsilon Engraving Engine Devlog - itch.io</title><link>https://yaru.itch.io/epsilon-engraving</link><description>The unofficial parallel story to the parallel story</description><item><guid>https://yaru.itch.io/epsilon-engraving/devlog/1367560/version-102-npc-faces-dont-get-dunked-on</guid><title>Version 1.02: NPC Faces, Don&#039;t Get Dunked On</title><link>https://yaru.itch.io/epsilon-engraving/devlog/1367560/version-102-npc-faces-dont-get-dunked-on</link><pubDate>Wed, 11 Feb 2026 01:18:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 1.02 is a small update that mostly does some small polish fixes and includes some feedback I got into the base project. Regular NPCs got an argument for face sprite which is passed on to the d...</p>]]></description></item><item><guid>https://yaru.itch.io/epsilon-engraving/devlog/1284725/version-101-holiday-update</guid><title>Version 1.01: Holiday update</title><link>https://yaru.itch.io/epsilon-engraving/devlog/1284725/version-101-holiday-update</link><pubDate>Thu, 01 Jan 2026 18:20:18 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0ODE3MzEwLnBuZw==/400x224%23c/FnQzjV.png"/><p>Version 1.01 is a small update adding some stuff I had to cut out of the original release to meet the deadline. Most of it is just small asset tweaks so if you&#039;ve already started a project you can ign...</p>]]></description></item></channel></rss>